Wesnoth 1.17.18 & Wesnoth's 20th anniversary


1.17.18 has been released! Most notably in this release there have been a variety of fixes and improvements to Wesnoth’s python tool (and also wmllint now works again).

As usual, for further details see https://r.wesnoth.org/t57026 - the macOS version has been delayed due to an Apple account issue but will be released when we’re able to do that.


Additionally, I’m proud to announce that a few days ago Wesnoth turned 20 years old! Starting with version 0.1 tagged on June 18th 2003, Wesnoth has grown with the help of hundreds of volunteers continually improving all aspects of the game from its music and art to its engine functionality, game features, and balance. And while admittedly Wesnoth is no longer at the peak of its popularity, there are still many developers, translators, add-on authors, moderators, and members of the community helping to keep Wesnoth going strong. It was due to all your help that 1.16 was able to be released with significant improvements over 1.14, and 1.18 is looking to be even better with a variety of new features and refinements over 1.16. Thank you everyone for all your work, and here’s to another 20 years of Wesnoth!

For anyone who wants to check out older versions of Wesnoth, versions going back to 1.0 are available on our SourceForge repository at https://sourceforge.net/projects/wesnoth/files/ for Windows and macOS (32-bit however). For those interested in going even further back, you can check out https://irydacea.me/blog/category/wesnoth-evolution/ where back in 2010 Iris took a look through Wesnoth versions 0.1, 0.2, and 0.3.

Files

Windows (beta) 530 MB
Version 1.17.18 Jun 18, 2023
macOS (beta) 504 MB
Version 1.17.18 Jul 14, 2023

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Comments

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Love you guys! Wesnoth is one of the most important games in my gaming live in general. I appreciate all you did in these 20 years.